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New Farming Experience Update is Now Available!

Check out the showcase video with some of the new features added to the modpack:

All New Features:

In this modpack update, many new mods have been added that completely change the gameplay experience. Please make a copy of your world before updating as things could break.

  • Added Amendments mod.
  • Added Better Than Mending mod.
  • Added Better Villages mod.
  • Added Cats Don't Care mod.
  • Added Chunks Fade In mod.
  • Added Fog mod.
  • Added Hold My Items Reforged mod.
  • Added Naturalist mod.
  • Added Overweight Farming mod.
  • Added Raised mod.
  • Added Ribbits mod.
  • Added Subtle Effects mod.
  • Added Tiny Takeover Backport mod.
  • Added Fresh Animations: Player Extension resource pack.
  • Added Modded Omelet: Modern Spawn Eggs resource pack.
  • Added Redstone Torch Backport resource pack.
  • When the player dies, instead of losing their whole inventory, they will now lose a heart, which can be recovered by eating a golden apple.
  • Phantoms don't spawn anymore.
  • Zombies are now scared of any light source, this includes sources like torches, lanterns, lava, and many others.
  • Zombies, skeletons, endermen, and witches now spawn exclusively in the overworld.
  • Movement speed for zombies has been increased.
  • Creepers and spiders now spawn exclusively in caves.
  • All monsters have less health, making the difficulty more balanced.
  • Untamed cats don't run away from the player anymore.
  • TNTs can be thrown away when the player has a TNT block and flint and steel in their hands, press sneak and right click to throw.
  • Minecarts can now be placed without rails.
  • New multijump enchantment for boots, allowing the player to double jump or triple jump depending on the enchantment level.
  • New dash enchantment, allowing the player to dash quickly to the direction that the player is looking.
  • New smash enchantment, allowing the player to break the ground when holding a mace.
  • Items and blocks crafted with dyes can be placed in water cauldrons to wash them back to their base color.
  • Tools and weapons can now be always repaired.
  • Days and nights are now twice as long.
  • Mobs now only drop loot and XP when killed by a player, this feature disables all passive mob farms that don't require the player to manually kill mobs.
  • Endermen drop significantly less XP to discourage XP farms as well.
  • If you don't like any of these features, they can be easily disabled in game options.
    • Go to Options... > Mods... > Farming Experience Core > Config...

Additional Features:

Some functionality added to Farming Experience Core was inspired from these great creators:

Download:

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